The exploration and traversal inThe Legend of Zelda : Breath of the Wildare arguably the best part of the plot , andBOTW 2has the opportunity to make them even best . While there are any number of high points to the generally excellent exploration of the first biz , there remains some elbow room for betterment . There were quite a few drop opportunities in the first secret plan , and some constituent   were n’t done as well as they could have been , so the next plot   can take the chance to improve what the first game already did so well .

InBOTW , players are free to research a vast open world using a multifariousness of traversal options . They can glide high with a paraglider , tantalise on a swift horse , climb up the side of a wad , or only run across the fields and vale of Hyrule . BOTWis deserving replaying before startingBOTW 2for its environment alone .   There are towering mountains , arid deserts , freezing tundra , and tropical islands to explore , so players are spoiled for alternative in terms of biomes . The stunning environment intend that geographic expedition never get previous , but there are some ways that it can be meliorate .

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A closeup of Aerith with a concerned look in the ruined church from Final Fantasy 7 Remake.

One thing thatBOTWlacked was proper cave exploration , so adding caves would be a great way to better on the original expression . Expanding the traversal options inBOTW 2and add new ones   could also make an already - stunning world even better . Better graphics and visuals , at least to a degree , are probable a render , but developer intimacy and improved use of the Switch hardware will undoubtedly lucubrate the ways in which the environment can be betroth with . BOTW2can improveSkyward Sword ’s Sky Worldand also one - up its own first iteration at the same time .

BOTW 2 Has Options For Improving Exploration

SinceBOTW ’s environment is already of quite a in high spirits measure and the computer hardware is a bit more special , the ceiling for improvement may be low , so it may be best ifBOTW 2looks more toward expand . The trailers so far have prove   far more aerial traverse than inBOTW , but that does n’t stand for that it should be afraid to go downward . Caves were   a geological feature lack in the first game , so including some in the second could open up an alone new world for players to explore . fly richly in the sky and delving late below the reason could   makeBOTW 2feel sweet and substantively different from its predecessor .

Another selection would be to improve how instrumentalist cross the world . Paragliding is one of the best parts of the game , and trailers promise more richly - flying action , but establish players more restraint when gliding could add a new layer . BOTW 2should fixBOTW ’s big job , but it will also involve to be certain to ameliorate on beloved characteristic like the paraglider .   Shield surfing and horses   were also compelling feature ofBOTW , but could put up more option for mounted combat , stunt , or speed .

Wholly new traversal choice are also probable . Since aerial traversal seems to be a major theme , there ’s the possibility of some material body of the Hookshot that ’s been used in past games . A hand-to-hand struggle hook , whether it ’s ground on the Hookshot or not , could be a grand and exciting mechanic for player to employ as they explore Hyrule , and makeBOTW’sfrustrating rainy weather   less of a pain in the neck . The Legend of Zelda : Breath of the Wild’ssequel has every chance to be a true geographic expedition experience .

Attempting to bounce off this block in CP7 of Black Belt in Trials Rising.

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Genshin Impact’s Shenhe and Mavuika pose next to each other.

How-BOTW-2-Could-Improve-The-First-Games-Exploration

An image of Hyrule in BOTW as shown in the game’s ending

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The Legend of Zelda