The Legend of Zelda: Breath of the Wild

Although official information environ the sequel toThe Legend of Zelda : Breath of the Wildis scarce , the first game ’s early conception art could point to possible evolutions for the Guardians . BOTW 2has been set to launch in Spring 2023 , but Nintendo has release piffling to no message regarding its extra features or lore . Many sports fan have hypothesise that new enemy will be tote up to the game , but the doubtfulness of how the Guardians - ancient machines bribe by Calamity Ganon - will seem in theBOTWsequel remain nameless .

BOTWfeatures six type of Guardian : six - legged Guardian Stalkers , immobile Decayed Guardians , two - legged Guardian Scouts , Guardian Turrets , and airborne Skywatchers and Sentries . Each material body is mechanical in its design , turn out small resemblance to any biologic life configuration . However , the third bulk ofThe Legend of Zelda Breath of the Wild : Master exercise 30th Anniversary Bookcontains earlyconcept artistry for theBreath of the WildGuardians , which are not only more varied than those in the final gamebut also have electric potential for dissimilar scrap styles and environmental adaptations . BOTW 2could potentially attract on these design as it expands upon the universe of the original game .

Related : Breath Of The Wild 2 Is Perfect For A Survival Mode

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WhileBOTW ’s Guardians are golem put together by the Sheikah , the other concept artistic creation is far more organic in nature . sure features , such as Guardians having six leg , have carry through into their ultimate design . However , the Guardians ’ former designs are substantially sorry than those ofBOTW , conjuring image of exotic radioactive decay . IfBOTW 2were to comprise these sinister pattern into its new Guardians , they could become one of the plot ’s most redoubtable enemy to appointment .

New BOTW 2 Guardians Could Add Different Fighting Styles

Certain feature could drastically change the Guardians ’ battle military posture and weaknesses . Since inBOTWGuardians attack with lasers , they can afford to struggle from a distance and can bedefeated by the player throwing weaponsat it or by targeting their centre . A more nimble Guardian root on by the former concept nontextual matter could be design with upper on its side , forcing the player to rely on vellication - based unaired combat against these biomorphic machine . to boot , the Guardians were originally designed to be so adult as to tower over Link . While the Guardians ofBOTWwere finally pocket-sized , fighting Guardians of this immense ordered series could introduce fresh conflict mechanics ( similar to that of the mechanical boss inFinal Fantasy VII Remakeor the Colossi inShadow of the Colossus ) where players must topple one limb at a metre in parliamentary procedure to defeat the giant golem .

In the case that the Guardians ultimately remain unchanged , there is still a opportunity that these designs will be used to prompt new monster , bosses , providential beasts , or evennew characters in theBOTWsequel . Whether the developers choose to introduce new types of Guardians , redesign existing Guardians , or merely increase the selection of monsters in the game , these early designs would offer an intimidating and thrilling fight as some of the dark concept arts fromBreath of the Wild ’s ontogeny . While it is still undecipherable when , or if , fans will get more detailed entropy aboutBOTW 2 , prospective players can hope the game will include even more challenging monster and formidable Guardians to match .

BOTW guardian concept art

Early concept art for BOTW’s Guardians shows more organic designs.

Gaming

The Legend of Zelda: Breath of the Wild