The Legend of Zelda: Tears of the Kingdom
The placement ofThe Legend of Zelda : rent of the KingdomandBreath of the Wildhave been litigious topics since the waiver of both games , but a new official timeline from Nintendo provides an unexpected answer . With their opened - creation , nonlinear plan of attack to gameplay and geographic expedition , BOTWandTOTKwere monolithic divergence from theZeldagames that precede them , giving them a unique stead in the serial — and even outside of gameplay , division of the games ' lore have made them hard for fans to fit into a continuousZeldatimeline .
While mostZeldagames are implicitly designed as standalone games first and first , they can also mostly fit together in a generaltimeline of events , with fans having assemble together an unofficial sequence well before Nintendo formally established a timeline for the series in 2011’sHyrule Historia . However , bothBreath of the Wildand its unmediated continuation , rent of the Kingdom , have been troublesome to fit out into a timeline , owe to details likeBOTWreferencing events in different tear timelinesand the introduction of the ancient civilization of the Zonai .
The Legend of Zelda timeline is already pervert , but the release of Tears of the Kingdom testify that it ’s really meaningless in the end .
Nintendo Confirms The Placement Of BOTW And TOTK On The Timeline
New Official Zelda Timeline Separates BOTW And TOTK From The Rest Of The Series
However , the Nintendo Live 2024 effect held in Sydney , as usher by@Wario64 on X , has unveil a new prescribed timeline for theZeldafranchise , showing bothBreath of the WildandTears of the Kingdomas separate from the rest of the timeline . While this is consistent with the games themselves , as neitherBOTWnorTOTKfit neatly into what was established beforehand , it does directly contradict the previous most popular way of submit them with the timeline , which put them an super prospicient amount of fourth dimension after the previous game .
Previously , any discussions of a unifiedZeldatimeline would seek to site all the games in a unmarried timeline , piecing together small point and references across the games to localize them in sequence with each other . In some cases , this did moderate to splits in the timeline , such as the " Adult " and " nestling " timeline afterOcarina of Time , which were first pieced together by fans and then later on confirmed by Nintendo , but there was still a generally established succession that most secret plan could fit into .
Previously , because of the diminished book of facts made inBOTWto different parts of the timeline , and the thrive backstory of the Zonai inTOTK , the most popular theory placed both biz at the very terminal of the timeline , possibly even representing a " convergence " of the split timeline . With the reveal that both game are essentially in their own " rebooted " timeline , though , any hints or references to otherZeldagames necessitate to be look at in a new light .
tear of the Kigndom ignore one of the good idea to emerge from Breath of the Wild by not implementing a similar feature film as part of a DLC package .
The Separate Timeline Could Mark A New Approach For Zelda
More Zelda Games After TOTK Could Take Place In Completely Distinct Timelines
Moreover , the introduction of the new timeline does have some implications for the hereafter of theZeldaseries — while it ’s comparatively clear that Nintendo prioritizesZeldagames as standalone experiences first and pieces of a continuous narration secondment , the separate timeline ofBOTWandTOTKset a precedent for next games to disregard the established timeline entirely . The upcomingEchoes of Wisdom , or another open - worldZelda , for example , could be designed without consider their situation on the timeline at all .
And , while thetimeline is fairly popular amongZeldaenthusiasts , it could be a good move to give future games as much breathing room as potential . The timeline already factors very little into each individualZeldagame , practically none of which require knowledge of the others , so allow future games to disregard the need to have any form of persistence for the timeline could make for better individual game and stories . BOTWandTOTKwere already unenviable fit for the conventional timeline , so branch them from it is a move that makes sense .
The ruins of the Zonai seen in The Legend of Zelda : Tears of the Kingdom and Breath of the Wild put up subtle connections to classic franchise lore .
Currently , it ’s unknown if the exclusively disjoined timeline ofBOTWandTOTKis indicative of a novel direction for the serial , or just a unparalleled context for the two most recent games — and while the breakup does make some mother wit , it also forthwith contradicts the most predominant theory regarding the location of both game on theZeldatimeline . at long last , only meter will state if the next mainlineZelda , following up onThe Legend of Zelda : crying of the Kingdom , either directly or indirectly , will dilate on Nintendo ’s manipulation of the unifiedZeldatimeline .
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