The Legend of Zelda: Tears of the Kingdom

The Legend of Zelda : split of the Hidden Kingdom’smap has a lot to live up to , with the mapping size of its precursor , Breath of the Wild , being fairly massive . BOTW ’s rendition of Hyrule was one of epic proportion - it ’s by far the big , most explorable in the series . As a sequel , TOTKwill not only have to matchBOTWin terms of size but raise upon what its predecessorwas able-bodied to establish with its interlingual rendition of Hyrule .

Doing so will be no easy task . Breath of the Wildwas the firstLegend of Zeldaentry to be a lawful open - world experience . As such , it had to expand the reaches of Hyrule , relate its disparate biome , and design an overworld in a means that exudes gamble . Nintendo accomplished these goal , asBOTW ’s open world experience remains unmatchedto this day . However , this success hail with a cost . Zeldagames followingBOTWwill have to match its unmatched common sense of space . This is the problem facingTears of the Kingdom- it has to nail what it takes to grow beyondBOTW ’s phantasma .

Related : Major BOTW character Likely Returning In Zelda : Tears Of The Kingdom

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TOTK Will Have To Be More Than 31 Square Miles To Be Bigger Than BOTW

fortunately forTears of the Kingdom , there is a jolly precise number for how big it needs to be in monastic order to be larger thanBreath of the Wild . The best estimate ofBOTW ’s map size of it is 31 substantial international mile . With the avail of dataminers , RedditorChubby_Bubfound thatBOTW ’s map ’s dimensions are 8 by 10 kilometers ( which roughly equate to an field 30.9 square mile ) . ForTOTK , this means it will at least have to be asbig asXenoblade Chronicles 3 - the largest mapof any game on the Nintendo Switch - but not as large as games like Rockstar’sGrand Theft Auto 5or FromSoftware ’s 2022 GOTY success , Elden Ring .

How Tears Of The Kingdom Can Make A Larger Map Than BOTW’s

ThoughTheLegend of Zelda : Tears of the Kingdomhas obstacles to overcome , the secret plan has an excellent direction to make a bigger function thanBreath of the Wild ’s : floating islands . consort to YouTuberTrick Theory , Breath of the Wildwas Director Aiji Aonuma ’s fashion of meliorate a self - perceive failure he and theZeldateam attached withSkyward Sword . harmonize to Trick Theory , Aonuma aver ofSkyward Sword ’s aerial overworld , " I actually really desire to explore the distance that link those region , and I think it ’s really unfortunate that we were n’t capable to do that , " further stating , " The Legend of Zelda : Breath of the Wild is a resolution of what we wanted to expand and make a unspoilt Skyward Sword . "

Of naturally , Breath of the WildlacksSkyward Sword ’s aerial environments- butTears of the Kingdomhas them in spade . Though not much is lie with about the game ’s function , Trick Theory ’s video shows Nintendo has patents that sport diagrams of how Link can move betweenTears of the Kingdom ’s floating islands . If Link can research the grounded surround ofBOTWand the young floating island , TOTKwill not only amend forSkyward Sword ’s alleged error - it will also allow for the function to amplify in natural ways that do n’t interfere with the careful equaliser ofBOTW ’s Hyrule .

As of now , one can only speculate aboutTears of the Kingdomand its map . Though it is expected to boom uponBreath of the Wild ’s rendition of Hyrule , it could just as easily not take situation in the Kingdom . Regardless , The Legend of Zelda : Tears of the Kingdom ’s float islands and Nintendo ’s letters patent show thatBreath of the Wild’sfollow - up has great potentiality for maturation .

Image of Link holding the Master Sword in the trailer for The Legend of Zelda: Tears of the Kingdom.

More : Every Legend Of Zelda Setting That ’s Not Hyrule

germ : Chubby_Bub / Reddit , Trick Theory / YouTube

Link looking surprised in front of a background showing BOTW’s map.

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The Legend of Zelda: Tears of the Kingdom