The Legend of Zelda: Tears of the Kingdom

WithThe Legend of Zelda : Tears of the Kingdom ’s release draw off ever closer , fans ofThe Legend of Zeldamay be eager for the item most tragically absent fromBreath of the Wildto make a surprise return : the hookshot . Ever since its introduction inA Link to the yesteryear , the hookshot has been a recur plus in Link ’s armory . In its first appearance game , the hookshot allowed Link to grapple onto aim and move over pitfall and luck . Bringing the detail to the third dimension , Ocarina of Timeexpanded its intention to award Link meaning verticality , letting him zip to high places using designated anchor point .

Some classicZeldaitems refund or see equivalents inBreath of the Wild , but the hookshot is not present in any class . What makes this omission specially striking is the unprecedented mobility that Link ’s young tool already give him . InBreath of the Wild , Link ’s pro climbingabilities go unquestioned , and there are few obstacles that he is not able-bodied to surmount . inter-group communication can go up nigh every surface in the game , and in the game ’s first arena , Link receives the paraglider , allowing him to take to the sky and cover vast stretches of kingdom in no time at all . With the game so rarely curb how instrumentalist can explore the world , venerate that the hookshot would feel out of place seem unfounded , and a developer interview support that this is indeed not the intellect for the point ’s absence seizure fromBreath of the Wild .

Related : Every New Zelda : Tears Of The Kingdom Ability Confirmed ( So Far )

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Speaking withIGN , director Hidemaro Fujibayashi disclose thatBreath of the Wildalmost had dual hookshotsearly in growing , and his team even playtested it extensively . As he explains , the double hookshots allow players to “ kind of go anywhere , like Spider - Man . ” The concept ended up being quite pop among the developer , many of whom regularly begged for its inclusion , but as Fujibayashi elaborates , it was at long last not implemented because it “ kind of completely breaks the climb automobile mechanic . ” He tot up that by including the hookshot , Zeldawould be “ just endure back to what we did before , and[Breath of the Wild]is all about doing new affair . ”

breathing spell of the Wild ’s sometimes annoying climbingis an essential part of the experience , so it makes sense that Nintendo sought to quash trivializing the mechanic with other detail . The secret plan achieve its air through a careful equaliser of exemption and limitation . Players can go just about anywhere on the map , but they must do so by interfacing with the earthly concern ; if Link wants to get to the top of a mountain , he ’ll have to mount it or else of just grapple to the top . The breathtaking drop-off and landmarks that amazed players on their first trek through the game may not have stockpile virtually the same wallop if they could have been zipped through in an instant .

This all may be true ofBreath of the Wild , but inTears of the Kingdom , Link find the skiesto be his fresh territory - and as its dawdler reveal , much of the game will be consider seat far above Hyrule . give Link the tools to barrel through the clouds , latching onto and zooming between floating rocks and dust like a Hylian Spider - Man , would be a thrilling take on traversal for the nextZelda ’s Modern world . And should Nintendo once again revere that it would dismantle the game ’s exploration systems , the double hookshot could be bestowed upon player near the terminal of Link ’s journeying , expedite the pace of the recent biz .

Breath of the Wildmay have been all about doing new things , butBOTW ’s sequel is the series ’ perfect chanceto bring back what worked well . The hookshot has captivated players for decades , and with the surplus fourth dimension take to evaluate its role in the open world , its cellular inclusion inTears of the Kingdomisa strong hypothesis . Until then , Zeldafans can imagine theBreath of the Wildthat could have been - with a hookshot - armed Spider - Link sailplane throughout the fields of Hyrule .

A Legend of Zelda: Tears of the Kingdom landscape with Link in the foreground.

Next : BOTW : Everything You Still want To eat up Before Zelda : TOTK number Out

author : IGN

Link popping his head and shoulders out of a portal on the stone ground of a floating island in an early Tears of the Kingdom trailer.

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The Legend of Zelda: Tears of the Kingdom