The artwork behind each card for Disney ’s democratic trading card secret plan , Disney Lorcana , is uniquely designed on an individual placard basis rather than simply taking images flat from the conversant alive movies . Whether the illustrations portray one of these character in a standardised vein to their use in the films , or take on the uniquely transformed Dreamborn appearing that gives them a reimagined look and sense , these miniature oeuvre of art have a beautiful ability to capture each character ’s personality just as lover would picture them .
In the card game , theseDisney case are called to the player ’s sideas " glimmers " of themselves , which masterfully explain away instances where there may be four of Mickey Mouse on the table . The glimmers can seem as a traditional Storyborn , a powerful Floodborn , or the more inventive edition known as Dreamborn . Each lineup case presentsvery different visual opportunities in its appearing for the creative person behind the work .
ScreenRantinterviewed Anna Stosik , Disney Lorcana ’s Senior Art Director- and Lead Art Director for the upcoming solidifying , Archazia ’s Island . Stosik explained much of the art cognitive operation behind the card for this TCG and how the new dual - ink game auto-mechanic is boast in the artwork .
Stosik Discusses The Process Behind The Artwork For Disney Lorcana Cards
Each Card Is Lovingly Crafted
ScreenRant : Disney Lorcana ’s artistic production has always impressed me by hold creative person create new illustrations for the characters rather than rent images from the animated movies . Is there a team that designs the theme of the cards first , or that figure out with the creative person to keep everything thematic ?
Anna Stosik : Yes ! It ’s a extremely collaborative cognitive process that involve a few team . As Set Lead Art Director , I ’m responsible for creating guides for each set – I work with concept artist and our Worldbuilding Art Director to prepare example artwork that we habituate to maneuver the look and feel for each set , as well as ensure our creative person understand what ’s needed before they get started .
The Card Art Directors ensure the guidelines are stick to by all our creative person . We also work together with Narrative and Game Design leads to figure out artistry ideas for all the bill of fare for the set .
Ravensburger & Disney Lorcana released more information on three sets for 2025 , including a new character and the vent date for Reign of Jafar .
ScreenRant : When create a Dreamborn or even Floodborn version of a character , how much discussion is there on what the unique looks will be , or is that up to the artist ’s interpretation establish on add-in mechanics ?
Anna Stosik : All elements on a character , such as costumes , need to follow guidelines , which are nearly unite to the theme of the set . Card Art Directors and the Set Lead work together to prepare art brief for each costume or element , which specify what they should be , and we require the creative person to solve within those give bound . We really test to give our artist just enough direction , so they also have enough space to do their magic and feel empowered .
ScreenRant : What move into the process of deciding a root word for each set of Enchanteds ? I love the look of theArchazia ’s IslandEnchanteds by the way !
Anna Stosik : Thank you ! I could n’t be happier with this stage set ’s Enchanted graphics style . I in reality just utter about this process in profoundness onDisneyLorcana.com , but to summarize : The Set Lead Art Director for each band is responsible for coming up with the aesthetic imaginativeness for the Enchanted cards . InArchazia ’s IslandI wanted a fashion that would find like something the grapheme Archazia would chooseand was also connected to her Emerald and Sapphire nature , which we needed to balance with the motive to integrate the individual ink for each bill .
It took a lot of thought and inspiration . We also choose some very special artist to aid us forecast out the detail of the style , the add-in intervention and create guides for other artists . Maria Zafrilla and Beatrice Blue helped us with this forArchazia ’s Island .
Archazia’s Island Set Championship Promos Feature A Dual-Ink Hiro Hamada
Anna Stosik Gives More Detail On The New Dual-Ink Mechanic
ScreenRant : I understand each of the three version of " Hiro Hamada – Armor Designer " were done by different illustrators . How do you manage to keep all three so similar in their style and find while each have their own special touches from the unique creative person ?
Anna Stosik : As I mentioned before , we have detail guide that are create to help the artists to keep matter consistent , and of track , our amazing circuit card Art Directors are also task with keeping an eye out to ensure everything works together . We’re also influence with some really incredible creative person who always tote up something extra to each artwork .
Screen Rant exclusively reveals two Set Championship promo cards and a stunning Enchanted Hiro Hamada for Disney Lorcana : Archazia ’s Island .
ScreenRant : Hiro Hamada ’s reveal as the Set Championship card is a surprisal , particularly with it being a dual - ink bill . Can players bear to see more three-fold - ink version Championship add-in in the hereafter ?
Anna Stosik : Set Championship cards are decided by our game design and organized play teams , so I ca n’t really speak to what they may or may not be in the hereafter . However , double - ink wag are brand newforArchazia ’s Island , and the prowess team had a lot of playfulness contain that into our card designs .
ScreenRant : public speaking of treble - inks , Archazia ’s Islandis the first set up to have this three-fold - ink auto-mechanic . Does the dual - ink gene into the graphics design for a card in any room ?
Anna Stosik : It utterly does!The main theme ofArchazia ’s Island – take new illusion – was very much inspired by the newfangled automobile mechanic . The dual - ink mechanic was also a grownup theme to consider when designing the visuals of the set . you’re able to see this play out through fight back elements in the scene – for instance , we have these pristine marble pillar , but around them the foliage and item are a snatch wild and sometimes disorganised .
You ’ll also notice the costumes for double - ink characters combine on unexpected contrasting fabric , texture and colors – these are both meant to serve as visual representations of dual ink ’s unexpected synergism .
ScreenRant : I bed that , with your emplacement , you are focused on the nontextual matter , but is there any information you could partake with us regarding the game mechanics of the dual - ink card ? Or even how the idea of combined twofold - ink wag came to be ?
Anna Stosik : I can say that we acknowledge dissimilar dark ink represent gameplay fashion – so dual ink can connect those sometimes - opposing plot styles in one card – this is the thought that we attempt to carry in the art for this . If you want to dive a little deep on the creation and shop mechanic , the secret plan purpose team recently mouth about this in depth in theofficial Discord .
ScreenRant : The plug-in " Mushu – Majestic Dragon " wasillustrated by Tom Bancroft , who created Mushu and worked onMulan , did the Lorcana team reach out to him ? Will we see other original animators doing artwork for notice ?
Anna Stosik : We have worked with a number of Disney artist alumni before onDisney LorcanaTCG , admit Tom and Tony Bancroft , sothis was the perfect opportunity for us to ask both to draw the fictional character they make for on.(Similar to Tom and Mushu , Tony , who wreak on Kronk forThe Emperor ’s New Groove , illustrated a Kronk card in this bent ) .
We ca n’t say what the future will work , but we ’re always really glad to forge with Disney legends – are you familiar with the D100 Collectors Set from 2023 ? For that , we were able to puzzle out with six different artists from Walt Disney Animation Studios to create six cards featuring option , full - identity card artwork .
Card Puzzles In Disney Lorcana And Some Of Stosik’s Favorite Things In Lorcana
Lore Cards And Two Art Puzzles Coming In Archazia’s Island
ScreenRant : Will there continue to be card “ puzzles ” inArchazia ’s Islandand other sets ? ( like the " Brave Little Tailor " four - card art puzzle , for example )
Anna Stosik : We ’ve see card puzzler with most expiration since Brave Little Tailor was boast in The First Chapter . In Archazia ’s Island , we wanted to do something even more exciting , so we ’ve introduced novel “ Lore Cards , ” which fundamentally help tell the fib of the set . In addition to the narration , the 20 Lore Cards also flux to make a Lore Book , as well as two dissimilar 9 card artwork puzzles for players and collectors to piece together .
ScreenRant : What is your favorite add-in pattern , or your favorite that you personally bugger off to work on ?
Anna Stosik : It ’s really voiceless to pick favorites , because we form with so many unbelievable creative person . I form with Tom Bancroft on Mushu , andit was such a privilege for me to mold directly with an aliveness rockstar . It really contribute home that we ’re working on something really particular .
ScreenRant : From an esthetic position , do you prefer deck that are themed ( such as a Puppy deck , or Winnie the Pooh Pirate deck ) , or do you choose to look at the placard car-mechanic ?
Anna Stosik : I personally have it off theme deck of cards – we often attempt to subtly connect visiting card within a theme , so seeing them together in a deck make me glad .
ScreenRant : last , is there anything you ’d like to share that I ’ve not touched on ?
Anna Stosik : I could n’t be glad with all the work that was done forArchazia ’s Island , the Artists and Art Directors did dramatic body of work , and I desire histrion enjoy playing with all the new mechanics !
Sources : Disney Lorcana , Discord