Summary

Between them , The Legend of Zelda ’s two most late titles , Breath of the WildandTears of the Kingdom , have established and observe a variety show of pop gameplay features . However , it may be clock time to dress apart one such staple of the game unless major changes are put into effect to keep the gameplay fresh . TheZeldafranchise constantly allow novel experience , but this also imply that many individual shop mechanic rarely appear for more than one or two secret plan .

The Legend of Zeldaregularly reinvents both its background and gameplay , giving ascent to many highly unique risky venture despite their coarse circumstance and theatrical role . The nextZeldagame will likelyleaveTOTK ’s Link behind , and his edition of Hyrule with it . Many other changes are sure to accompany such a sack , as the franchise refreshes itself for a new epoch . Even the most iconic and beloved parts ofBOTWandTOTKcould be replaced or put away , although this could also lead to therevival of otherZeldatraditionsin turn .

Tears of the Kingdom exact Legend of Zelda into mostly familiar ground , but it stay on an splendid , must - meet title with plenty of design .

Tears of the Kingdom Legend of Zelda with Ganondorf, Zelda, and Link featured in the image

The Next Zelda Game May Benefit From Removing The Koroks

One of the most famed parts ofBOTWandTOTKwhich could soon find their time come in to an terminal is the Koroks . As mirthful as the dweller of Korok Forest are , two Hyrule - spanning games of mystifier - found hide and seek for inventory expansions may be more than enough for most , especially if the ultimatereward for feel all the Korok Seedswould be the same ; it would be repetitive , and just not deserving the feat . If the nextZeldatitle is another open - world game , then at the very least , changes to the Koroks will be call for to keep them interesting .

There are a amount of 900 Koroks to find inBreath of the Wild , and then 1,000 more inTears of the Kingdom .

If the Koroks are too popular to take alone , they could still see a decreased role in any new game , especially if thenextLegend of Zeldaadventure is a modest onethan its predecessor . Assuming that their puzzles are maintain as the core of their in - game social function , there could still be far few of them to find , or else a difference in how rewards are plow for solving them . For example , or else of armory expansions , finding a located phone number of Koroks could or else pay back Link with rupees , ammo , or even particular like Pieces of Heart .

Naoe from Assassin’s Creed Shadows with the game’s map to her left and gameplay to her right.

It is worth noting thatKorok puzzles , by themselves , are a very popular addition to the Zelda franchise , present many opportunity to innovate and experiment with the core game auto-mechanic . They demonstrate the sheer largeness of possibility for feature film like Ultrahand , while also at times test pure in - plot accomplishment and agility . But in a simpler biz , without such exposed - end abilities , Korok puzzler would suffer accordingly . Although they could still seem , the way in which they can be integrate could be much more circumscribed , in unmediated foeman to the creativity which has made them so democratic .

The Koroks Could Enter A New Age Alongside The Rest Of The Franchise

On the other hand , the Koroks could also undergo a more personal change to keep them relevant . As theKoroks were once the Kokiriseen inOcarina of Time , they could presumably easy become the more humanoid Children of the Forest once more . Alternatively , they could become something entirely new , perhaps feeding straightaway into some iconic aspect of the nextZeldagame likeBOTWandTOTK ’s Koroks have . Such a extremist alteration would certainly let the Koroks to stay relevant no matter what , although they would then arguably no longer be the Koroks that so many have come up to love .

Of course , no matter what bump to the Koroks , if they do continue to appear inThe Legend of Zelda , then some thing will never alter . They would continue to be consort with the heart of the Lost Woods , with the Great Deku Tree as their guardian and patron . By lengthiness , they would also presumably be authentic ally to Link . Such a fundamental change would be far more drastic than the transition from Kokiri to Korok , and show them all but unrecognisable ( although , with that being said , some classicZeldagames do already demo the Zora as monstrous enemies ) .

No matterhow shadow the state of affairs may look inTOTKorBOTW , the ever - cheerful Koroks can be relied on to bring levity and deviation at any time . Hestu himself , with his magical , energetic dance , is a particularly brilliant spot whenever he appears . With that in mind , it would of grade be staggeringly disappointing for many to see the Koroks removed totally afterTOTK . However , if the Koroks do not fit in a game mechanically , then their persona could very promptly be reduced to almost nothing without some other plot - relevant reason for their inclusion .

Marvel Rivals Sue Storm, Emma Frost, and Cloak Dagger

The Legend Of Zelda’s Koroks’ Signature Puzzles Could Ironically Limit Them

The Koroks ’ interminable mystifier potential alone makes them an excellent creation , but it is not something that can be maintained boundlessly , especially not in such a varying series asThe Legend of Zelda . A more plot - based ground for their presence would be the entry of a new Sage character , like Makar or Saria before them . This would then presumably be one of many Sages to rise up in opposition to an malefic force . Such a ontogenesis would not necessarily remove the possibility of new puzzles , but it would justify the comprehension of the Koroks without revisit this face of gameplay .

In this vein , it seems that the polar question is whether , after the success of their cellular inclusion inBOTWandTOTK , the Koroks can move back toward how they were presented inThe Wind Waker . Although they were initially present as another race of Hyrule ( or , to be more accurate , the Great Sea ) , the more late games have unwaveringly established the Koroks ' association with environmental puzzler , to the period where it may be more damaging to include them without their now - iconic gameplay feature .

As piquant and innovative as Korok mystifier are , the downright number of them could cursorily become wearing if restate for a third time . Moreover , depending on the scope of the next game inTheLegend of Zelda , their current function in the dealership may not even be feasible . As a result , the Koroks will most in all probability need to either undergo a notable change , or else be quietly set away when the next version of Hyrule unveiling .

Multiple official Zelda artworks combined into a collage. Zelda holds a torch and the Sheikah Slate with the Deku tree behind her and to the right. The background is a composite of artworks showing Hyrule from afar, both showing Hyrule Castle under Calamity Ganon and Ganondorf’s influence.

A Korok in Legend of Zelda: Breath of the Wild standing on a field

Link speaks with the Korok Makar in The Legend of Zelda: The Wind Waker.

Gaming

The Legend of Zelda

The Legend of Zelda: Tears of the Kingdom