The Legend of Zelda: Tears of the Kingdom

In more ways than one , The Legend of Zelda : Tears of the Kingdomwill proceed the mission ofBreath of the Wild , but can also deliver on a promise where its predecessor cut down unforesightful . radio link and Zelda will of course of study carry on with their battle against wickedness , but beyond that , TOTKwill seeZeldadirector Eiji Aonuma finally fulfil the goal he set forBOTW .

Aonuma broughtTheLegend of Zeldato an entire new level of risky venture withBOTW . No other entry in the series come nigh to its mapping size , with a few of them even fitting within the secret plan ’s opening area , the Great Plateau . The amount of unique , interesting space inBOTW ’s one and only open worldalso makes it special : Aonuma rewards instrumentalist for venturing off the beaten path by filling Hyrule with piquant environment . Aonuma ’s reasons for makingBOTWas big and exciting as it is probably had to do with the more advanced hardware available , but they also were directly tied to his dissatisfaction with a particularZeldaentry : Skyward Sword​.

connect : What If BOTW 2 Is n’t really spread out World

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Zelda: TOTK Will Correct Skyward Sword’s Open World Problem

Aonuma felt thatSkyward Sword ’s undecided world had a problem thatBOTWneeded to fix : empty spaces . As revealed in aNintendo of AmericaYouTube telecasting on the making ofBreath of the Wild , Aonuma said"I actually really wanted to explore the blank space that unite [ Skyward Sword ’s ] area , and I recall it ’s really inauspicious that we were n’t capable to do that , " and that " [ Breath of the Wild]is a result of what we wanted to expatiate and make a better Skyward Sword . " WhileBOTWsucceeded overSkyward Swordin pee-pee a true undefended world , it did n’t do so in an aerial environment , but it appearsTOTKwill improveSkyward Sword ’s sky worldas well .

Zelda: TOTK’s Aerial Environments Are Connected In Interesting Ways

The February Nintendo Direct ’s newTears of the Kingdomtrailer , now viewable onNintendo of America ’s YouTube channel , showcased just how Aonuma found a manner to well connect airy environments inTOTK . The original problem withSkyward Swordwas that it rely too much on flying to get between position , turn the blank space between them into empty sky . But withTOTK , it appear Aonuma has find new ways to cover such locations that make them feel like an interconnected whole . Of the methods show in the trailer , TOTK ’s float island appear connected through puzzler , railways , and even portals .

poke have confirmed that players will still be able to pilot between aerial locations , by elbow room of a with child sailplane orTears of the Kingdom ’s unexpected craftable vehicles . However , the new method of travel will likely have a meaning impact on players ' experience of the game . rather of mentation of the journeying between important location as empty quad , the journey will become an important part of the plot ’s traversal itself , build onBOTW ’s accent on exploration . figure out puzzles with Link ’s new ability will make traversing through ethereal environments mesh in the fashion thatBOTWmade the overt spaces of Hyrule engaging . And with that , Tears of the Kingdomwill fulfill Aonuma ’s goal forBOTW .

More : Zelda : TOTK Can Improve BOTW ’s Combat With One Simple Change

Artwork of Link from Breath of the Wild drawing an Ancient Arrow overlaid on a screenshot from Tears of the Kingdom’s trailer showing Link riding on a hovercraft.

Source : Nintendo of America / YouTube ( The create ofBreath of the Wild , Tears of the KingdomOfficial Trailer # 2 )

Link and Zelda riding Loftwings in The Legend of Zelda: Skyward Sword.

Link standing on the edge of a floating platform in Tears of the Kingdom, with other floating islands in the distance, and the surface of Hyrule far below.

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The Legend of Zelda: Tears of the Kingdom

The Legend of Zelda: Breath of the Wild